GMRV Publications
Linear-Time Dynamics of Characters with Stiff Joints
V Ibero-American Symposium on Computer Graphics (SIACG 2011) - June 2011
Download the publication :
Characters, like other articulated objects and structures, are typically simulated using articulated dynamics algorithms. There are efficient linear-time algorithms for the simulation of open-chain articulated bodies, but complexity grows notably under additional constraints such as joint limits, loops or contact, or if the bodies undergo
stiff joint forces. This paper presents a linear-time algorithm for the simulation of open-chain articulated bodies
with joint limits and stiff joint forces. This novel algorithm uses implicit integration to simulate stiff forces in a
stable manner, and avoids drift by formulating joint constraints implicitly. One additional interesting feature of
the algorithm is that its practical implementation entails only small modi?cations to a popular algorithm.
Images and movies
BibTex references
@InProceedings\{HGCO11,
author = "Hernandez, Fernando and Garre, Carlos and Casillas, Rubén and Otaduy, Miguel A.",
title = "Linear-Time Dynamics of Characters with Stiff Joints",
booktitle = "V Ibero-American Symposium on Computer Graphics (SIACG 2011)",
month = "June",
year = "2011",
publisher = "The Eurographics Association and Blackwell Publishing Ltd",
organization = "The Eurographics Association",
url = "http://gmrv.es/Publications/2011/HGCO11"
}
Other publications in the database