GMRV Publications

Computer Animation Curriculum: An Interdisciplinary Approach

Caroline Larboulette
Proceedings of Eurographics, Education Papers - apr 2009
Download the publication : EG09_education_final_larboulette.pdf [759Ko]  
This paper presents a Computer Animation curriculum worth 2.5 ECTS intended for graduate students enrolled in a Master's degree of Computer Graphics, Video Games and Virtual Reality. The content of the lecture fits the recommendations made for the topic of Animation I at the Computer Graphics Education Workshop [BCFH06] that was held in Vienna in 2006. The main novelty is, in addition to presenting a detailed curriculum, its interdisciplinary aspect. Indeed, while it is intended for a Computer Science degree, it also aims at teaching some artistic and software use aspects.

Images and movies

paper2.jpg [242Ko]
revolve_base.bmp [118Ko]
revolve_res.bmp [223Ko]
skinning.jpg [107Ko]

BibTex references

  author       = "Larboulette, Caroline",
  title        = "Computer Animation Curriculum: An Interdisciplinary Approach",
  booktitle    = "Proceedings of Eurographics, Education Papers",
  month        = "apr",
  year         = "2009",
  url          = ""

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